tag:blogger.com,1999:blog-2781490333212566792.post2904685681865959749..comments2024-03-28T04:01:06.446-05:00Comments on ONEMANDOOM: WAD Reviews: Master Levels for Doom IIKMX E XIIhttp://www.blogger.com/profile/05745439363707845462noreply@blogger.comBlogger12125tag:blogger.com,1999:blog-2781490333212566792.post-23462132734405978442015-10-14T09:09:31.065-05:002015-10-14T09:09:31.065-05:00which is to say, i think this is a pretty good ord...which is to say, i think this is a pretty good order, and is basically the same as when i played them, the only exception being the order of ATTACK / CANYON and PARADOXKMX E XIIhttps://www.blogger.com/profile/05745439363707845462noreply@blogger.comtag:blogger.com,1999:blog-2781490333212566792.post-86887166919925854402015-10-14T09:08:30.757-05:002015-10-14T09:08:30.757-05:001) I don't know if we'll ever know what th...1) I don't know if we'll ever know what the chronological order of the levels was. I think that some of them were already underway, if not finished, before becoming part of The Master Levels.<br /><br />2) This was the order i used when I played through, though i had the tim / Theresa levels and mustaine's map switched<br /><br />CATWALK / COMBINE / FISTULA / GARRISON / SUBSPACE / SUBTERRA (Chris Klie)<br />ATTACK / CANYON (Tim Willits / Theresa Chasar)<br />PARADOX (Tom Mustaine)<br />VIRGIL / MINOS / NESSUS / GERYON / VESPERAS (John W. Anderson)<br />MANOR / TTRAP (Jim Flynn)<br />BLOODSEA / TEETH / MEPHISTO / BLACKTWR (Sverre Kvernmo)KMX E XIIhttps://www.blogger.com/profile/05745439363707845462noreply@blogger.comtag:blogger.com,1999:blog-2781490333212566792.post-49315388086968856122015-10-14T07:53:37.904-05:002015-10-14T07:53:37.904-05:00I just got these levels a week ago but before I st...I just got these levels a week ago but before I start playing, I wanna ask 2 questions. Both are for sorting purposes.<br /><br />1. In terms of the created/published aspect of these levels, which one was made first, then second, then third, and so on?<br /><br />2. In terms of level difficulty/progression, which level should I play first, then second, then third, and so on?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-2781490333212566792.post-48880925689313335492015-08-30T11:03:18.366-05:002015-08-30T11:03:18.366-05:00i think that the master levels are a pretty good c...i think that the master levels are a pretty good cross-section of the community circa '94-95, though it misses out on the genius of The Innocent Crew and the then prolific Holger Nathrath / Bjorn Hermans team. from what you have posted elsewhere, though, i can see why you have no love for them.KMX E XIIhttps://www.blogger.com/profile/05745439363707845462noreply@blogger.comtag:blogger.com,1999:blog-2781490333212566792.post-69159998400419126892015-08-30T03:20:35.649-05:002015-08-30T03:20:35.649-05:00Just for another view on it, I don't like Mast...Just for another view on it, I don't like Master Levels overall, and don't recommend it. My favs of the bunch are Tom and Tim's levels. But while I find those good, I don't find them must play, and this to me is deserving of the relative obscurity it has. <br /><br />Not on par with the other official releases or countless user releases in my book.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-2781490333212566792.post-86900430937726845182013-05-27T10:19:50.085-05:002013-05-27T10:19:50.085-05:00Good! I think I will dig out through the whole CD ...Good! I think I will dig out through the whole CD and find only the ones mentioned here (Acheron, Dante, Recant, etc) but only if the mentioned wads are on CD. Still I think I will be able to find 20 or so decent wads to play, because I want to play them on Chocolate Doom, as this is how I do original wads.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-2781490333212566792.post-13343190230448123292013-05-26T10:01:39.494-05:002013-05-26T10:01:39.494-05:00"What I was thinking is the other levels that..."What I was thinking is the other levels that the masters did when they did Master Levels, such as Inferno series. Is that correct?"<br /><br />Great news! At the top of this article, beneath the list of the 20 official Master Levels, is a list of every other PWAD those authors made, and they're almost all reviewed on this site. As far as "Best of Maximum Doom", I had an idea to "roll the dice" and play one of the other maps on Maximum Doom on occasion, but I have no intention of doing the whole thing.KMX E XIIhttps://www.blogger.com/profile/05745439363707845462noreply@blogger.comtag:blogger.com,1999:blog-2781490333212566792.post-18018484722881380952013-05-26T03:29:17.392-05:002013-05-26T03:29:17.392-05:00I have a question: Can you add a review of "B...I have a question: Can you add a review of "Best of Maximum Doom"? I would like to play through some of best Maximum Doom wads that came with Master Levels CD as in next few weeks once school is over, I will start playing Master Levels (after I finish Final Doom first of course) and after I finish Master Levels, I think of doing some Maximum Doom wads as well, but only good quality ones. Can you recommend me a list of wads here? What I was thinking is the other levels that the masters did when they did Master Levels, such as Inferno series. Is that correct? I want a full list of "BEST OF". This of course when you have some time! Thanks.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-2781490333212566792.post-42217071484627749542013-05-18T22:59:21.897-05:002013-05-18T22:59:21.897-05:00Well it's just about the only legal, non-freew...Well it's just about the only legal, non-freeware Doom expansion I haven't posted something about, so I might as well drop my two cents in here.<br /><br />I think the Inferno levels and Paradox are the highlights for standard Doom gameplay, and Sverre's maps stand out as the best more complex, somewhat out of the ordianry levels. I kind of think Chris Klie's maps sink to the bottom of the pile though they have redeeming features. And Tim Willits'/Jim Flynn's maps fall in the middle I think (former being standard type maps, later being more puzzling levels).<br /><br />PSX Final Doom includes the PSX-converted Master Levels, and I think if it was bundled with PC Final Doom, it would have been a pretty solid addition even though it isn't a full 32-level megawad (though some of the rejects could have been used to make it one, not counting Tom Mustaine's since those were transferred to TNT).WolfForeverhttps://www.blogger.com/profile/01722579221537565281noreply@blogger.comtag:blogger.com,1999:blog-2781490333212566792.post-28428963455582067772012-07-22T15:49:58.624-05:002012-07-22T15:49:58.624-05:00It's not illegal to modify the Master Levels a...It's not illegal to modify the Master Levels as long as you don't distribute any copies. Technically, there is nothing stopping you from making modified versions of the original Doom and Doom II levels, as long as they require the IWAD to play (PWADs). They just aren't allowed on the archives due to quality control issues (as a lot of early maps were just modified IWAD levels).KMX E XIIhttps://www.blogger.com/profile/05745439363707845462noreply@blogger.comtag:blogger.com,1999:blog-2781490333212566792.post-84484890032792052712012-07-21T15:40:40.648-05:002012-07-21T15:40:40.648-05:00did you know that modifying those commercial wads ...did you know that modifying those commercial wads is illegal? bitch please don't do it!<br />use Master Levels Menu Interface if you want to play them correctly using ZDoom!Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-2781490333212566792.post-69339371975851602202011-08-15T12:56:29.087-05:002011-08-15T12:56:29.087-05:00Thanks for the mention. I've always felt that ...Thanks for the mention. I've always felt that it's a shame more of the maps by the "masters" didn't get included in the final id release. Whenever I play them I also play through the other maps I mention in my blog, using a MAPINFO lump to put them all together like one huge MegaWAD.Herculinehttps://www.blogger.com/profile/02762210820428273110noreply@blogger.com