tag:blogger.com,1999:blog-2781490333212566792.post5599227336433072384..comments2024-03-28T04:01:06.446-05:00Comments on ONEMANDOOM: WAD Reviews: HeDRoX: Doom 3060 Apocalipse (HEDROX.WAD)KMX E XIIhttp://www.blogger.com/profile/05745439363707845462noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-2781490333212566792.post-84052108621898962782013-05-23T02:13:54.621-05:002013-05-23T02:13:54.621-05:00Thanks to your screenshots I wound up downloading ...Thanks to your screenshots I wound up downloading this, being a visual junkie myself. I think, like you touched upon, it encapsulates the perfect issue relating to designing a map with looks in mind first, as the layout and size of the rooms feel very boxy, disconnectedly attached and too narrow, the use of monsters most likely an afterthought. But this and Crucified Dreams will remain my guilty pleasures to stand in awe at.DGMhttps://www.blogger.com/profile/16283750796304630732noreply@blogger.com