tag:blogger.com,1999:blog-2781490333212566792.post9149496140586728528..comments2024-03-28T04:01:06.446-05:00Comments on ONEMANDOOM: WAD Reviews: Temple of the Lizard Men 3 (LMTMPL3.PK3)KMX E XIIhttp://www.blogger.com/profile/05745439363707845462noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-2781490333212566792.post-6466934210503932802014-12-03T10:23:30.910-06:002014-12-03T10:23:30.910-06:00yeah, i wouldnt say that im sick of totlm, but i t...yeah, i wouldnt say that im sick of totlm, but i think that id like to see alan do something different with totlm4.KMX E XIIhttps://www.blogger.com/profile/05745439363707845462noreply@blogger.comtag:blogger.com,1999:blog-2781490333212566792.post-88062719761606974662014-11-25T11:27:55.151-06:002014-11-25T11:27:55.151-06:00I agree that more exploratory layouts would be his...I agree that more exploratory layouts would be his next biggest step. The levels also do tend toward claustrophobic, but that may be the result of most the opposition being melee-only. Kassmannoreply@blogger.comtag:blogger.com,1999:blog-2781490333212566792.post-49896675219214950922014-11-22T23:34:56.521-06:002014-11-22T23:34:56.521-06:00on the one hand, i agree, because a lot of stuff a...on the one hand, i agree, because a lot of stuff alan did thru the rest of the series has been improved on by quite a bit. on the other, well, you know. i think more dynamic level layouts would make things way more interesting for me but idk how that would reflect on the dungeon crawler-ish gameplay.KMX E XIIhttps://www.blogger.com/profile/05745439363707845462noreply@blogger.comtag:blogger.com,1999:blog-2781490333212566792.post-496491168144593182014-11-22T19:44:03.025-06:002014-11-22T19:44:03.025-06:00I have to say I enjoyed this more than I expected....I have to say I enjoyed this more than I expected. Alan has come a ways since a chainsaw that bellows "breakin' the law" every time you pick it up and a fight in a scrolling helicopter. Aesthetically, dynamic lighting was probably the wad's strongest point. The various lighting items (like the flares) were actually pretty useful, and sort of added a feeling of immersion. The Indiana Jones vibe and the sprite edits of Doom and Hexen monsters used to create a new cast sort of harkened me back to the Osiris TC for some reason. <br /><br />I will say that the difficulty of the episode bosses felt completely reversed. The first boss was balls to the walls difficult, and was the only time during gameplay that I submitted to using zdoom's resurrect command. The Helltaur was difficult and balanced, but the final boss was a walk in the park due to the amount space you are given to fight her.<br /><br />That said, it was satisfying through and through.Kassmannoreply@blogger.com