Since id Software released Doom in 1993, thousands of user-made WADS and maps have been and continue to be created for the Doom community's entertainment. These are their stories.
No credit where credit is due? If you know the proper credit for a WAD or a link to an author's works where there is no link, contact me with the info and I'll make the correction.
I feel very saddened to hear that the founder of Team TNT has passed away. For some of his maps outside Team TNT projects, there's a six-level episode for Doom called Sacrifice, which he did jointly with Robert Taylor, then there's Argus, which is just the first map of Sacrifice revamped for Doom 2. Finally, there's Pax, a single Boom-compatible map which happens to be one of Ty's best contributions and it's all designed by him. It's pretty short if you straight for the exit, but if you go exploring to kill all the enemies and find all the secrets, it will take awhile, in a fun way, of course. I recommend you to try Pax and give it a review, for the sake of paying respects. He will be missed by the Doom community, that's for sure... :(
"Essential Pillar of the Community" -Ty's old doomworld titleCouldn't have put it better. =(R.I.P. Ty
So sad, R.I.P. :( Sincere condolences to family.May your legacy live on with Bloodshedder and The Green Herring, the community most certainly needs it!I agree maybe you should cover some of his (non-commercial) wads: http://www.doomworld.com/idgames/index.php?search=1&field=author&word=halderman&sort=time&order=asc&page=1
(Same anon as above.) Just made a video for PAX.wad as a tribute: https://www.youtube.com/watch?v=xa4Ix1UCMc8
only just found out by reading this. proper tears here. tnt's work is a huge part of my early-teen life (and onwards truth be told) most of my work in the zdoom community has been inspired by tnt's work. truly sad. may he rest in peace and all the very best to his family...Latchford of the OSJC