This is a retrospective on Master Levels for Doom II with links to other works from the contributing authors, and definitely the most in-depth feature on the blog.
This is an infrequent feature where I randomly select nine files from the Maximum Doom collection and write them up, for better or for worse.
Doom and Doom II aren't the only commercial works derived from the Doom engine. Icons of Sin features all of the id-sanctioned works related to Doom, including offshoots like Doom 64 and Chex Quest (when I get around to them).
The 1994 Tune-Up Community Project, released in 2011, aimed to renovate thirty-two early ('94 and '95 Doom WADs up to "current" standards. This feature consists of side-by-side purely visual comparisons of the old and new layouts, allowing the viewer to come to their own conclusions.