Saturday, August 11, 2018

SPACIA: A Silly DOOM Space Adventure (SPACIA.WAD)


2002: A Doom Odyssey is fondly remembered by a multitude of players, enshrining a stable of authors - Paul Corfiatis, Kristian Aro, Christian Hansen, and others - in the minds of many. SPACIA is much less so. Released earlier in the same year, this twenty-two level Doom II mapset followed Elliot Goblet in marking the beginning of pcorf's jokeWAD period. If bearing witness to someone's clumsy attempts at humor in the idtech1 engine is not your cup of tea, especially when it's rife with senseless softcore pornography wall textures, then you can safely sit this one out.

Monday, August 6, 2018

0scraps (0SCRAPS.WAD)


Paul Corfiatis is one of the community's most prolific authors and it's only natural that a dude who had released nearly a hundred levels from 1996 through 1999 would have some unfinished stuff that he was just disinterested with. Enter 0SCRAPS, a Doom II episode pulled off of pcorf's drawing board and released in early 2002 alongside Spacia: A Silly Doom Space Adventure. The compilation has a total of nine levels, two of which were clearly designed for deathmatch and appear here in their eerie, deserted glory.

Friday, August 3, 2018

Elliot Goblet (GOBLET.WAD)

ELLIOT GOBLET
by Paul Corfiatis


pcorf didn't have a whole lot to show in 2001 but his Doom Odyssey was in development and while he failed to make its obvious target date it did get finished the next year in 2002. In the meanwhile he published a few bits of things that don't really reflect his catalogue as a whole but probably helped to serve as a sort of relief valve during 2002ADO's development. Elliot Goblet is the least of these things, a MAP01 replacement for Doom II that only has two monsters, neither of which you can kill yourself.

Tuesday, July 31, 2018

Candy Choppers (PC_HERT1.WAD)

CANDY CHOPPERS
by Paul Corfiatis


1999 was a really big year for pcorf. After releasing a veritable glut of levels including The Twilight Zone II as well as Death Tormention and its sequel, he released three individual levels (the first-created entries of his Selfish series) in 2000 and cranked out a handful of submissions for the 10 Sectors contest. Four of them made it into the runoff compilation, 10SECTO2, uploaded in 2001. Candy Choppers, published later in the year, takes things in a completely different direction. It's Paul's token Heretic level! It presumably works with its vanilla executable and occupies its E2M1 slot.

Saturday, July 28, 2018

SELFISH3 (SELFISH3.WAD)

SELFISH3
by Paul Corfiatis


The first two levels of pcorf's Selfish series saw their initial release in 2000. The following year saw the publication of the third, a MAP23 replacement. By this time the author had kicked his Ultimate megaWAD into full gear, though it was still known as 2001: A Doom Odyssey and not 2002, at which time it would finally find its way to /idgames. Paul compiled his trilogy a few months later for the first of several repackagings but for now I'm focusing on the originals. As with its siblings, SELFISH3 has no actual plot, but it would later garner the title of "Lethal Hideout".

Wednesday, July 25, 2018

SELFISH2 (SELFISH2.WAD)

SELFISH2
by Paul Corfiatis


pcorf's Selfish series spanned the gap between his 1999 and 2001 releases and slowly metered out through 2005 before being collected into both vanilla and Boom episodes. The main conceit appears to have been the development of Doom II levels apart from a larger, collected work like The Twilight Zone and Final Dreams. SELFISH2 was of course the second publication by number though it appears to share the same release date as SELFISH1. It's a MAP22 replacement, initially uploaded in January of 2000, and as is the case with the rest of the series it has absolutely no fictive context.

Sunday, July 22, 2018

SELFISH1 (SELFISH1.WAD)

SELFISH1
by Paul Corfiatis


In 1998 and 1999 pcorf dumped more PWAD levels on the Doom community than most authors do in their lifetime. In the year 2000, while he was assisting with the Millennium project, it was time to take a break. Enter the Selfish series, a run of single-level releases dating from Y2K to 2005. Paul eventually gathered all of the levels together as an episode and added some bells and whistles but for now I'll be focusing on the individual titles as I come to them. SELFISH1 is a MAP21 replacement for Doom II. While it would eventually gain an appellation of "Canyon of Lava", there isn't any sort of narrative embellishment to ground the action.

Tuesday, July 17, 2018

The Brotherhood of Ruin (RUINBROS.WAD)


In recent years Kristian Aro is recognized more for his work with his soul brother, Paul Corfiatis, but he was a pretty prolific solo author prior to joining up for Death Tormention II and later 2002: A Doom Odyssey. It's actually pretty fascinating to follow, from the very early and rough 20 Days in Hell to the functional 32 Hours in Pain, afterward hitting his stride with 1 Day of Hellish Revenge. The Brotherhood of Ruin found its way into Doomworld's Top 10 WADs of 2003 but its original date of release - wherever that happened to be - was 2001. It's a seven-map episode for Doom II, was designed to be played in Boom-compatible source ports, and is primarily themed around the ancient Mesoamerican temple texture set used in Hexen II's second hub.