Thursday, November 8, 2018

Castle of the Hengs (CASTHENG.WAD)


Back when I started playing Doom again I had a bunch of review sites bookmarked with the express intent of finding obscure but memorable stuff on the larger end of the scale. One of these was Geniac's Doom WAD Playlist. The descriptions aren't very thorough but they give you a brief picture. One of the interesting PWADs that I wasn't able to locate on the archive was CASTHENG by "James XIII". Back when the entry was made it was logged as consisting of fourteen "tough scary castle levels". After I sent out a feeler in 2012 in the "Trying to Find a Specific WAD" thread on Doomworld, The Mad Butcher delivered and provided me with a copy. I was surprised to discover that Castle of the Hengs had been further developed to the point of replacing MAP01-MAP30 of Doom II.

Monday, November 5, 2018

Idle Doom: Tech Breakthrough (IDLEDOOM.WAD)

IDLE DOOM
TECH BREAKTHROUGH
by "Albertoni"


I've "played" a few idle games. Cookie Clicker was my first but I've also enjoyed the depth of Realm Grinder and Clicker Heroes. If you've never played one then you're not missing out on much. The ultimate objective is to earn more of the game's currency. The process never really ends but idlers tend to have some sort of prestige mechanic where you can reset your progress for long-term benefits that accrue over time so you can have days of milestones to reach. This helps to keep at least one carrot on a stick in front of the player at all times. Idle Doom is an interesting experiment that explores the very basic mechanics behind these clicker games within the framework of ZDoom. There's at least one significant difference: you can actually reach an end.

Friday, November 2, 2018

Sequel to Quick is Good (QUIKISG2.WAD)

SEQUEL TO QUICK IS GOOD
by Malcolm Sailor


MS began with DARKER in 1995 and then slowly honed his authorial skillset into the perfectionist machine that crafted the CHORD series. It's most fondly remembered for its last two levels, published in 1999 (CHORDG) and 2000 (CHORD3). In 1996, the author was beginning to indulge in longer maps with a more developed story by way of his NOSUN series but he still had a strong affection for Short and Hard levels. Enter the imaginatively-titled Sequel to Quick is Good, antecedent to QUIKISGD. It and NOSUN2 might just be the last things that he released in 1996. QUIKISG2 is a MAP01 replacement for Doom II, much like the majority of Malcolm's levels.