Since id Software released Doom in 1993, thousands of user-made WADS and maps have been and continue to be created for the Doom community's entertainment.
Thank you! The amount of material that I have scoped into my reviews since, say, 2014 makes it awkward to go back and read the first three or four years. I have written a lot of things from a harsher perspective than I currently have.
Thank you! I sometimes wonder what the overall impact of my writing about Doom has been and if it has helped to revitalize PWAD criticism then I can rest assured that I've connected with some part of the community. Awesome blog! I'll be sure to add it to my WAD review database!
These entries are getting more and more cryptic.
ReplyDeleteI'm glad you're back anyway. Err! You're back, right?
I will have one new review ready to publish on Christmas Eve and I hope to have another ready to publish for Christmas.
DeleteThank you. I must confess I missed your quality reviews.
DeleteThe writing, the exhaustiveness and above all the insight.
You often provide the context for the creation of these wads.
For a latecomer to fan content like myself, your input is priceless.
Thank you! The amount of material that I have scoped into my reviews since, say, 2014 makes it awkward to go back and read the first three or four years. I have written a lot of things from a harsher perspective than I currently have.
DeleteReally glad to see you back. You were a big inspiration for my own blog.
ReplyDeleteThank you! I sometimes wonder what the overall impact of my writing about Doom has been and if it has helped to revitalize PWAD criticism then I can rest assured that I've connected with some part of the community. Awesome blog! I'll be sure to add it to my WAD review database!
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