Showing posts with label Jimi. Show all posts
Showing posts with label Jimi. Show all posts

Thursday, March 15, 2012

Doomed Dejá Vu (DDEJAVU.WAD)

DOOMED DEJÁ VU
by Kimmo "Jimi" Kumpulainen


Doomworld forum superstar Jimi released this gem alongside Doom's 17th birthday. It's a pastiche of the areas in Doom he found the most memorable (with cameos from Heretic and Hexen), rendered in Doom II, with the difficulty dialed up. It's kind of like a "good parts" version of the original three episodes, unless your idea of fond remembrance doesn't include like a hojillion arch-viles, revenants, and other Hellspawn. Seriously, you have your work cut out for you, at least on UV. As you can imagine, the map loosely follows the structure of the original Doom narrative, beginning in a techbase and ending in the heart of Hell.

Thursday, April 28, 2011

Congestion 1024 (1024.WAD)


Congestion 1024 is a Doom II megaWAD released in 2005, born from the Exquisite Corpse project, in which a collection of mappers created twelve 1024 x 1024 maps and bound them together as a single, contiguous level. I assume either those involved or those observing found the individual puzzle pieces so intriguing that they made an entire WAD out of similarly sized bits, creating 32 levels of intense action. The rules: the player is bound to a 1024 x 1024 area. They are allowed egress as long as they die upon leaving the 1024 confinement. Monsters, of course, are allowed to be outside the area's bounds and frequently are.