I grew up playing Wolfenstein 3D and while I'm not against retreading that worn path it's not something I look for in Doom II levels. There are some who can't get enough of it, though. Paul Corfiatis continues to cram Wolf3D-themed maps into his work as late as 2015; back in '97, he was doing the same thing with his his brother Joe. PC_WOLF is a collection of what pcorf calls his sibling's best levels - MAP01-04 - and two that Paul hadn't yet shown to the world. Released in 1999, this six map episode will probably find favor with a select few Doomers who, like Paul, enjoy slaying SS Nazis in boxy rooms ad nauseum.
Since id Software released Doom in 1993, thousands of user-made WADS and maps have been and continue to be created for the Doom community's entertainment.
These are their stories.
Showing posts with label Joe Corfiatis. Show all posts
Showing posts with label Joe Corfiatis. Show all posts
Wednesday, November 2, 2016
Subscribe to:
Posts (Atom)