Nicolas Monti has made a lot of PWADs that I have not yet played. After a single level release in 2010/11, he exploded out in 2012 with Eviltech: Soul of Megawad, a Doom II release, then cranked out four Doom episodes, all centering around tech themes, whether it's Phobos, Deimos, or the Alpha aesthetic. While his Doom II follow-up - Reticula - remains in development as of this writing, he published this eleven map episode for Doom II in 2015 - Erkattäññe. And, now, I'm finally giving Monti a try. Erkattäññe can be played in any engine and comes in two distinct flavors. The first uses Doom II textures while the other is draped in the Phobos theme that Monti is so fond of. Both can be found in the .ZIP file. For this playthrough, I stuck with the Doom II theme.
