Nigel Rowand has one of if not the longest and continuous careers in the community. His Waterlab GZD was released in 2017 and he had probably the first "complete" megaWAD in 1994. If you want to be an ass then Enjay Doom was technically published as three individual episodes before being collected and put on Compuserve. It's not as though each one was separated by years worth of development. This compilation formed the basis of several of his future megaWADs. It was followed by a Doom II conversion and, later on, a retooling for ZDoom. I half-suspect that it's also part of his private project, the Aspects total conversion.
Since id Software released Doom in 1993, thousands of user-made WADS and maps have been and continue to be created for the Doom community's entertainment.
These are their stories.
Showing posts with label Nigel Rowand. Show all posts
Showing posts with label Nigel Rowand. Show all posts
Friday, October 18, 2019
Tuesday, September 11, 2018
Waterlab GZD (NJWLGZD.PK3)
WATERLAB GZD
by Nigel "Enjay" Rowand
The Legacy engine got a lot of interesting features during the source port boom. Some of them didn't even last for the engine's lifetime. One to stick with Scottish sensation Enjay was a warping effect for stuff seen under the surface of water, demoed in a small level entitled WATERLAB. It so intrigued him that he felt compelled to flesh the tech showcase out but in doing so he hit upon the likely cause of its disappearance from Legacy's feature set. When the strain became too much for the engine to bear, he shipped the project to GZDoom. The end result is a MAP01 replacement for Doom II designated Waterlab GZD and if there is any doubt in your mind, rest assured that it is much larger than the original.
Labels:
2017,
2017 Cacowards,
Doom II,
GZDoom,
Nigel Rowand,
review,
single map
Monday, October 6, 2014
Gene-Tech: Before the Storm (NJGTB4TS.PK3)
GENE-TECH
BEFORE THE STORM
by Nigel "Enjay" Rowand
BEFORE THE STORM
by Nigel "Enjay" Rowand
Enjay was there at the start of Doom's community in 1994 and he's been consistent in pushing the old, creaking game into new directions with his work in the ZDoom engine. Gene-Tech is his latest release, and one that comes after a bit of an authorial hiatus. It's a single map for any Doom IWAD to be played in GZDoom, but it isn't short by any stretch of the imagination. The story is pretty simple; Gene-Tech is a shady corporation on Mars (DUN DUN DUNNNNN) that has been making some stunning advances in genetics and cybernetics, but word has it that the source of their good fortune isn't human. The rules on first contact scenarios are quite clear on the situation and as such you're sent to investigate and end any security threats to the human race.
Labels:
2014,
doom,
Doom II,
Enjay,
GZDoom,
Nigel Rowand,
review,
single map,
total conversion
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