Chris Klie, one of Doom's pioneer authors, was steadily cranking out levels for the original Doom in 1994. At some point, he caught the notice of Jonathan Mendoza, who wanted to write a story and strategy guide around it. Klie, excited to have his work published in a commercial format, agreed and suggested that they include Bob Carter in the project, another early player in Doom's burgeoning mod scene whose work Klie fancied. Both authors contributed much of the publicly released WADs they'd put out at the time. Together, they became The Lost Episodes of Doom, regarded as the first "commercial" megaWAD... even though the /idgames archive makes this 1995 collection of 24 levels almost entirely shovelware.
Since id Software released Doom in 1993, thousands of user-made WADS and maps have been and continue to be created for the Doom community's entertainment.
These are their stories.
Showing posts with label Robert Kiana Carter. Show all posts
Showing posts with label Robert Kiana Carter. Show all posts
Monday, June 27, 2011
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