Showing posts with label demo. Show all posts
Showing posts with label demo. Show all posts

Saturday, February 4, 2012

Vaporware (VAPRDEMO.WAD)


It's been a long time since I said I'd play the Vaporware demo. And, well, here I am! The only time I've used the Eternity engine in the interim is to check bugs across different ports in a few isolated instances, which after playing this seems like a gross misuse of a fantastic product. Vapordemo won a Cacoward in 2011, in part due to the belief that this was about as far as the project would ever progress. I sincerely hope that isn't the case, because this single excerpt from Vaporware (sadly the only Eternity Engine project besides Mordeth I can even name, excepting a few dual-compatible projects and the canceled TC) is a simply fantastic yet all too brief offering from Sarah "Esselfortium" Mancuso. When it was done, I wanted more, so at the very least it's fulfilled its basic criteria insofar as it's designed to get me interested in the full release.