If I know anything about the Russian Doom community, it's that they love their speedmap competitions. A year ago, this gave birth to the Christmas time megaWAD Whitemare, but back in 2009 an assortment of entries were combined with brand spankin' new material to create Heroes' Tales. It's a full-fledged megaWAD for limit-removing ports that requires the Evilution IWAD for resources in several areas. HT doesn't work as a sequel to TNT, though. Its story is more or less draped over the framework of the rearranged levels. The text is vague and could really apply to any scenario, to the point that I'm not really sure it's even worth expounding upon. Suffice it to say that you're going to fight your way through a bunch of demon infested areas until you put the hurt on the big bad that's responsible.
Since id Software released Doom in 1993, thousands of user-made WADS and maps have been and continue to be created for the Doom community's entertainment.
These are their stories.
Showing posts with label Dragon. Show all posts
Showing posts with label Dragon. Show all posts
Tuesday, March 12, 2013
Heroes' Tales (HT.WAD)
Labels:
2009,
3EPHOEd,
Archi,
Azamael,
Cherepoc,
community project,
Doom II,
Dragon,
Dragon Hunter,
Lainos,
limit-removing,
megawad,
memfis,
Nil,
review,
russian,
Shadowman,
TNT Evilution,
Watchmaker,
Wraith666
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