Showing posts with label Slavius. Show all posts
Showing posts with label Slavius. Show all posts

Tuesday, February 7, 2012

Whitemare (WHITEMAR.WAD)


Whitemare is a Russian Doom Community project, steeped in the theme of winter. Near the tail end of 2010, iddqd.ru had a speedmap competition; twelve levels produced from the event form the base of this megaWAD, some undergoing serious renovation. The other six were added in after the fact, forming the eighteen-map work released near the beginning of 2011. It's got a rudimentary framework-plot to boot. Demons can't abide by Christmas and New Years celebrations so it's Doomguy's job to stop them from ruining everyone's fun. And, yes, this WAD has a very slight Christmas theme in addition to the general winter feel, if the numerous Christmas trees made out of level geometry didn't tip you off.

Sunday, January 1, 2012

Sacrament (SACRMENT.WAD)


Sacrament is the second collaboration from Clan [B0S], a loose confederation of Russian Doomers. It's a large episode (thirteen maps) for Doom II for limit-removing ports and features a host of new graphics as well as ingenious use of stock material. The plot isn't very clear, though I suspect it's a language barrier difficulty. From what I gather, you wake up from a nightmare (MAP01) and are contacted to proceed to your base of operations. Gradually you discover that the apocalypse is in full swing, and in some twisted form of the rapture, the worthy have ascended to heaven while the damned turn into unholy abominations and fight each other on a now-deserted Earth. Which begs the question, why have you alone retained your humanity? The mysterious voices – angels, perhaps? - wonder that themselves. It's a question unanswered when the finale rolls around, sadly.