Obsidian is a cool dude who has more or less brought speedmapping back to the Doomworld community. I mean, they had the Doomworld Speedmapping Compilations going for awhile, and then the SargeBaldy Speedmapping Compilations, and then BACK to Doomworld for a bit before Obsidian started things up again. Sure, there have been other programs to fill the void since then, especially in places like the Russian Doom Community, but it's cool to have a semi-regular event happening again, especially if it means we get maps the average caliber of these. Abyssal Speedmapping Session 3, released in 2014, heralds the return of a lot of the Session 2 crew, though Osiris has dropped out to make Obsidian the only holdover from Session 1. I also see in the notes that Tarnsman was around but elected to do something completely different.
Since id Software released Doom in 1993, thousands of user-made WADS and maps have been and continue to be created for the Doom community's entertainment.
These are their stories.
Showing posts with label scifista42. Show all posts
Showing posts with label scifista42. Show all posts
Wednesday, November 25, 2015
Abyssal Speedmapping Session 3 (ABYSPED3.WAD)
Labels:
2014,
Abyssal Speedmapping,
Alfonzo,
an_mutt,
boom,
Doom II,
episode,
limit-removing,
Obsidian,
Phobus,
review,
Ribbiks,
scifista42,
xaser
Saturday, December 27, 2014
Doom 2 In Name Only (D2INO.WAD)
Doom 2 in Name Only arose out of discussions of Chris Klie's BF_THUD. After playing Klie's megaWAD, it's pretty clear that he took most of his design cues from the names of the map slots his levels appeared in. A thread by Hellbent prompted another thread by ella guro where the project took off and then stagnated until its untimely release in 2014 amid some controversy. The final product is a full-fledged megaWAD for Doom II that makes a claim for vanilla compatibility, but the sheer size of many of the submitted levels made for less than rigorous playtesting as far as technical details go. A limit-removing port should be used, at the very least.
Labels:
_bruce_,
2014,
2014 Cacowards,
Adam Windsor,
an_mutt,
Antroid,
cannonball,
community project,
CorSair,
Doom II,
Egregor,
Eris Falling,
Joseph Lord,
megawad,
mouldy,
ProcessingControl,
review,
scifista42,
xaser
Subscribe to:
Posts (Atom)