I love Strife, so it's cool to see that a few crazy people make WADs for it. Absolute Order was originally going to be a much larger project, but it's clear that Adam "Khorus" Woodmansey decided to finish the project as it was rather than languish due to disinterest. So, here's a short episode for the most neglected child of the Doom family (unless you count HACX). The plot is pretty simple. Even with the death of the entity at the end of the original game (uh, spoilers I guess), outposts of the Order remain. You're not the Strifeguy, apparently, just an agent of the front who's been sent to loosen tyranny's dying grasp on the world.
The main thing that separates this from the original Strife is the lack of storytelling elements. No quests, no new dialogue, no voice overs. I don't think it's something Khorus planned to implement but it's not anything that's needed in his finished hub. If you grab a key, you're not going to get lost trying to figure out where it goes, and accessing the third dungeon – H20 – starts you on a gauntlet of sequential levels leading to the game's end. I miss a bit of the flavor that comes from Strife's forays outside of Doom but it's still mega-cool to play this.
Absolute Order is for advanced players, at least on the UV equiv. I found myself getting wrecked a lot, either catching shit from acolyte snipers or weathering the comparatively limited resources. One nice twist that comes from ditching quests (and switching to DECORATE engines) is the inclusion of health and accuracy upgrades that can be found either during normal play or stashed away in secret areas to augment the power of your avatar. It lends a bit more action-adventure flavor (a la Zelda / Metroidvania) to the experience, which is admittedly pretty short.
One thing Khorus included that is pretty cool - a brand new set of music tracks for the player to enjoy. I'm not totally sold on whether they all fit, the main objection being the oddly upbeat but slightly wrong background music for "Null". It seems out of place as the episode's climax. Regardless, they're all appreciated, as is this entry into the anemic Strife catalog. I hope Khorus goes on to man more of these niceties, either single level or more, and this is a must play for anyone who enjoys Rogue's lovechild of the Doom engine.
STRIFE: ABSOLUTE ORDER
by Adam "Khorus" Woodmansey
by Adam "Khorus" Woodmansey
THE ANTI-LIFE EQUATION
This post is part of a series on
Doomworld's 2012 Cacowards
Doomworld's 2012 Cacowards
The Top Ten | Best Multiplayer | Runners Up |
Doom the Way id Did | WhoDunIt? | Beyond Reality |
Strife: Absolute Order | Best Gameplay Mod | Masters of Chaos |
Putrefier | Russian Overkill | Frozen Time |
5till L1 Complex | Mordeth Award | Planisphere 2 |
Community Chest 4 | Community Chest 4 | Coffee Break Ep. 1 |
Reelism | Mockaward | |
The Eye | Call of Dooty II | |
Combat Shock 2 | Mapper of the Year | |
Winter's Fury | Khorus | |
Base Ganymede: Complete |
Still going into 2013? Its good to see some doom players still playing Doom even after 20 years of it's release, when did you start playing Doom? I may be only 13 years old but I have read many things about how these kinds of games have really revolutionized the way games are played. I cannot wait till Doom 4!
ReplyDeleteKhorus did make a single Strife level, 'A World in Strife Raiding the Dam' in 2010 that's well worth playing.
ReplyDeleteThe only good custom Strife hub and perhaps even the only custom Strife hub (period) in existence. There have been a couple attempts to just make a good level for Strife though. Two from Kaiser and one from Khrous (the later not related to this wad).
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