COMPUTER STATION
by Mike Alfredson aka "Use3D"
Doom Beyond started out as a replacement for the Hell levels of Doom II, which Alfredson thought were lacking in Hellishness when compared to "The Catacombs" and "The Spirit World". He seems to have had a sympathetic soul in Chris Lutz, who executed a project similar in sentiment with 2017's Hellscape. Doom Beyond eventually ventured beyond its original scope, however, becoming a limit-removing megaWAD with more or less classic-style gameplay. Along the way he removed some of his older levels from the running and published them independently. So far I've taken a look at Hell Pit, Deep Core 1, Chaotic Grounds, and Temple of Sin. This review is for Computer Station, a MAP04 replacement for Doom II, originally crafted in 1997, that was stationed earlier in the megaWAD along with Deep Core 1.

















