Showing posts with label DSV series. Show all posts
Showing posts with label DSV series. Show all posts

Monday, January 3, 2022

Blackness (BLKNS.WAD)


Samuel Villarreal kicked off his career with two sizable releases. DSV was a megaWAD that could be played back in each of the then-popular source ports. A sizable portion of its levels were based on Doom 64 maps, ever near and dear to Kaiser's heart. Blackness was released at the exact same time in 2000 and appears to have been intended for a bigger run. This second installment of the DSV series, however, only came out to a five-level hub with a final boss map. The author described it as "abandoned" and a parody of Hexen. I can agree with the first statement but I doubt whether it was initially intended to satirize or poke fun at Hexen. If so, then it would be amusing considering how much of Hexen is woven into Doom 64's DNA. This set was explicitly designed for ZDoom; owing to its relatively early place in the port's history, it is not compatible with later versions of (G)ZDoom. Jumping is absolutely required.

Monday, October 7, 2019

DSV (DSVMAPSZ.WAD)


Kaiser has made a ton of stuff for the Doom community which is why he was the first person to receive the equivalent of a lifetime achievement award for the 2013 Cacowards. He put out more than a hundred levels with his DSV series, not to forget an impressive array of singles; was a common fixture through Community Chest as well as CCHEST2 and 3; led the Absolution team, at the time the definitive experience for PC users; took the piss during The Community is Falling 1, 2, and 3; and worked to bring authentic classic FPS experiences to modern users. He started out on Strife but eventually fulfilled the promise of the 64 TC with the Doom64 EX source port.