Showing posts with label LilWhiteMouse. Show all posts
Showing posts with label LilWhiteMouse. Show all posts

Saturday, February 25, 2012

Star Wars: Chibi Rebellion (CR_59.7Z)



Apparently this little work began as LilWhiteMouse's first ZDoom project. Considering the version of Chosen I reviewed is circa 2003, that makes Chibi Rebellion's foundation quite old indeed. It saw several phases of development, with the most recent leading to a 5.0 idgames release. And yet, it moves... This article covers the 5.9 release of Star Wars: Chibi Rebellion. Yeah, some stuff's been added since. CR was released to little fanfare, which is a shame. This is a quality game on the level of some of Doom's most ambitious total conversions. Though it may lack the polish of works like Action Doom II, it's worth a play. It'll be a long one, and my only hope is that LWM continues to preen this product.

Thursday, September 29, 2011

Chosen (CH133.WAD)


When people think "Total Conversion" in the context of Doom, they're usually thinking of what's technically a partial conversion. The Aliens TC, for all its vaunted glory, still uses a lot of Doom assets (even if they're recolored or mash-ups). Chosen (v 1.33 for ZDoom) uses virtually none of Doom II's textures or sprites. LilWhiteMouse has included a glut of gorgeous Egyptian wall textures and flats that highlight the WAD's separation with the game typically played with the ZDoom engine. All sprites have been replaced with pre-rendered 3D objects, and few if any monster replacements exhibit behavior indicative of their original placeholders.