Showing posts with label NOSUN series. Show all posts
Showing posts with label NOSUN series. Show all posts

Monday, December 24, 2018

No Sun Series

THE NO SUN SERIES
by Malcolm Sailor

as featured in Super Serials

NOSUNNOSUN2
NOSUN3NOSUN4
NOSUN5

Malcolm is much better known for his CHORD series - specifically CHORD_NG, CHORDG, and CHORD3 - but he had another span of single-level releases that spanned from 1996 to 1997. The NOSUN levels are an interesting bridge between his early works, which felt increasingly aligned with the authors of Master Levels for Doom II, and his time spent working as part of Black Star Coven and John Bye. I assume that both Bye and Anderson served as an influence in the way Sailor approached lighting as detailing. While the location / adventure-oriented level design did not survive through to the final stage of his authorial career it's an interesting period to consider.

Sunday, December 9, 2018

No Sun 4 (NOSUN4.WAD)

NO SUN 4
by Malcolm Sailor


1997 was the year where it all started to come together for Malcolm Sailor. He was starting to get a lot more positive feedback, particularly on his No Sun material; he was working with John Bye as part of Black Star Coven to produce The Talosian Incident; and while he didn't know it at the time, his soon-to-be-released CHORD series would cement his legacy in the Doom community's history. Here, though, it's still early 1997 and he hadn't quite triumphed over his mortal enemy, Tim Willits ("Dumb Fucker"). No Sun 4 is - you guessed it - the fourth entry in the NOSUN series. The biggest technical changeup is that it occupies the MAP07 slot as opposed to MAP01.

Sunday, December 2, 2018

No Sun 3 (NOSUN3.WAD)

NO SUN 3
by Malcolm Sailor


You probably know him best for the CHORD series but young Malcolm had quite the storied career from 1995-1997 before laying out the material that would enshrine him in Doomworld's Top 10 WADs for three different years in 1997, 1999, and 2000. It's almost all single level releases, though, even if a good number of them (13) were gathered together as separate PWADs in .ZIP packs. NOSUN3 is the third entry in a series that started in 1996. This release marks Sailor's first official step into the '97 era though I can only assume that he was also working on The Talosian Incident during the same period since it was released a few months later in June. Like the first two installations, it's a MAP01 replacement for Doom II.

Monday, October 15, 2018

No Sun (NOSUN.WAD)

NO SUN
by Malcolm Sailor


MS was a fairly prolific author of maps if not at the same production rate as workaholic wunderkinds like Paul Corfiatis. His biggest claim to fame was his CHORD series, probably followed by his contributions to The Talosian Incident as part of Black Star Coven. The former showcased outstanding architecture, lighting, and grueling combat while the latter had him developing short but scene-setting levels to further a narrative through the limitations of idtech1's gameplay. His work on TALOSIAN may have ultimately directed his talents toward the aesthetic of the CHORD levels but I'd like to think that NOSUN - a MAP01 replacement for Doom II who also kicks off its own sequential series - is the work that caught John Bye's attention.