Tuesday, March 6, 2012
ALOHA999 is an 8-map replacement for the second episode of the original Doom. Alamain, its creator, promises violence, danger, and no secrets, excising E2M9 entirely. What he delivers is, eh, competent in terms of geometric layout, but he generally fails to keep me excited. First and foremost, you will rarely encounter more than one monster type at a time. With a few exceptions, each room / area houses an enemy selection as bland as the accompanying detailing, which really drags down the overall excitement.
The lack of secrets isn't really an issue except for the fact that this "feature" appears to be Alamain's way of making secret doors a solution to several of the map's puzzles. Some of the other non-enemy obstacles are a little obscure, but they're okay, excepting a few that put you in irretrievable scenarios. The architecture is okay, but it's fairly basic stuff, not to mention the texture alignment errors. More interesting than some maps I've played, but ultimately lacking in distinguishing features except for say E2M6 and E2M7. If you're absolutely dying for episode replacements for Doom, go ahead and give ALOHA999 a try. At the very least, I'd say E2M7 is absolutely worth a shot.
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