In 2000, Doomworld hosted a contest inspired by an Unreal community challenge. 10 Sectors took more than 120 submissions from authors looking to create the most interesting Doom II level they could using - you guessed it - no more than 10 sectors. The premise actually allows for fairly complex levels as demonstrated in the official 10SECTOR megaWAD. It collected the thirty highest-rated entries plus two special mentions. 10SECTO2 is then the first and only spillover release. 27 of these levels were part of the top 32 for at least one judge. The illustrious Linguica hand-picked the remaining five to round the collection out to the mythic "complete game replacement" status. Like the primary release, this 2000 PWAD should be played with Doom II in a Boom-compatible port.
Since id Software released Doom in 1993, thousands of user-made WADS and maps have been and continue to be created for the Doom community's entertainment.
These are their stories.
Showing posts with label Rick Clark. Show all posts
Showing posts with label Rick Clark. Show all posts
Tuesday, December 10, 2019
10 Sectors Part 2 (10SECTO2.WAD)
Labels:
10 Sectors,
2000,
Adam Williamson,
boom,
Cephaler,
Doom II,
Espi,
Fanatic,
Fraggle,
megawad,
NiGHTMaRe,
PAGB666,
pcorf,
review,
Rick Clark,
Slayer,
Stefan Maes,
Tomi Rajala,
Vick Bobkov,
Wim Vanrie
Wednesday, November 9, 2011
Hell's Eventide (EVENTIDE.WAD)
HELL'S EVENTIDE
by Marty Ihlen, Travers Dunne and Rick Clark
by Marty Ihlen, Travers Dunne and Rick Clark
Hell's Eventide is a product of tag-team mapping between Marty Ihlen, Travers Dunne and Rick Clark. The tremendous trio passed the WAD from member to member after modifying it, creating a medium-size map for Doom II with its own particular Hellish style. The story is a little muddled but the protagonist appears to have witnessed the downfall of his father's kingdom to the forces of evil, brought on by a jealous subject, an adviser named Hilsgarde. The result rended time and space in such a way that future, past and present commingled, resulting in a twisted, broken world. The narrator thus resolves to fulfill his father's dying wish, now that he's older, and slay the source of evil, thus returning things to their proper place.
Labels:
1997,
Doom II,
Doomworld's Top 10 WADs of 1997,
Marty Ihlen,
review,
Rick Clark,
single map,
traversd
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