by Christen David Klie
The eastern half of the level, more or less a basement, is the more memorable section of the map. It's got several crushers (quite easy to spot), an ambush that may keep you flummoxed long enough for the traps to sting, and a bit more straightforward teleporter puzzle accessing the red key. I fell prey to some bug, however, and got stuck in the red key platform, as though there was an invisible ceiling crushing me, preventing me from moving. Perhaps a bug in ZDoom? The map ends with a large pit of toxic waste with an isolated exit tower. Most (if not all) of this level's secrets are tough to find, the largest of which houses a rocket launcher and a plethora of imps for you to splatter.
id's Master Levels for Doom II