MAXIMUM BREAKDOWN
by Brad Spencer
Brad is probably best-known in the community for his single-player contributions. They figured into the 2000 Cacowards with Atomic Tomb as well as a portion of the legendary Alien Vendetta. I get the feeling that deathmatch was his real passion back in the early '00s, though. This is mostly due to how much of his pre-AV work was focused on multiplayer. Maximum Breakdown actually began life as the kickstarter for an 11-level episode for Doom II but Spencer found that he loved it too much in DM to make any more. The end result is a MAP01 replacement for ZDoom, originally released back in 1999.